Ships felt like they were stuck on the end of a stick held out in front of the camera. That meant I wasn’t able to spend a lot of time in the cockpit and, when I did, the experience wasn’t great. When the original Star Wars Battlefront arrived, one of the things I was most looking forward to were the starfighters, which got scattered around the map as pickups. That effort paid off, but the game’s card-based progression system is killing the fun. For Star Wars Battlefront 2, Criterion Games spent a lot of time and energy to make the game’s spaceships fun to fly.
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